EmitterObject:start()

Type Function
Object EmitterObject
Library display.*
Return value none
Revision 2017.3111
Keywords EmitterObject, start
See also display.newEmitter()
EmitterObject:stop()
EmitterObject:pause()

Overview

Starts the emission of particles from an EmitterObject if the emitter is stopped, or resumes the emission of particles if the emitter is paused.

Note

Emitters begin in the "playing" state and do not need to be "started" by default.

Syntax

EmitterObject:start()