Type Number Object TextureResourceCanvas Library graphics.* Revision Current Public Release (2017.3184) See also TextureResource TextureResourceCanvas texture.width texture.pixelHeight
This property indicates the height in which objects can be rendered within a TextureResourceCanvas. Essentially, if a display object drawn to the canvas is equal to this height, it will occupy the entire vertical space.
Unlike pixelHeight, this property is not
The default center of the canvas is
0, so the coordinates of the top and bottom edges will be
texture.height/2 respectively. This can be altered by changing texture.anchorY.